Game and level design for Pair of Kings: Pyramid of Puzzles, based on the Disney television show.Go to link
Collaborated with author Harlan Ellison on the video game adaptation of his classic short story.Go to link
Panel speaker for "Is Gamification a Bad Word?: How to Incorporate Games in Your Social".Go to link
Author of "Learning and Game Mechanics" in the book "Gamification: Engaging Your Workforce".Go to link
Producer of Activision's Vampire: The Masquerade - Bloodlines.Go to link
Co-creator of the Boy Scouts' new Game Design Merit Badge and game design "expert" on the Boys' Life website.Go to link
About David Mullich
Electric Sheep Game Consultant David Mullich is an interactive education and entertainment producer who has developed projects for Activision, Disney, Electronic Arts, Encyclopedia Britannica, Mattel, Spin Master, The 3DO Company and many numerous other game publishers. In addition, he is Lead Faculty of The Los Angeles Film School's Game Production program, co-creator of the Boy Scouts of America’s Game Design Merit Badge, and answer kid’s questions about game design on the Boy’s Life website.
David began his career as a best-selling designer and programmer of Apple II educational software and games, most notably a truly twisted adventure game called The Prisoner, based on the Patrick McGoohan television show from the 1960′s. He went on form his own company, Electric Transit, a publisher of 3D simulations developed in collaboration with NASA/JPL scientists. Electric Transit became Electronic Arts’ first affiliated label publisher.
David's later accomplishments include becoming The Walt Disney Company’s first video game producer; collaborating with author Harlan Ellison on the critically acclaimed video game adaptation of Ellison’s classic short story I Have No Mouth, and I Must Scream; managing the Heroes of Might & Magic development team for The 3DO Company; producing Vampire: The Masquerade – Bloodlines for Activision; directing development of NBC Sports themed mobile games for Abandon Interactive Entertainment; and producing children’s MMO’s, casual games and websites for Disney, Bandai America, Mattel, and Spin Master toy company.
David has spoken about game design and production at The Game Developers Conference, Loyola Marymount University, USC Institute for Multimedia Literacy, New York Film Academy, Social Media Week and Westwood College; and volunteered as a game industry mentor at the USC Gamepipe Laboratory. As one of Leaderboarded.com's top ranking gamification experts in social media, he is author of the "Game Mechanics and Learning" chapter of the book Gamfication: Engaging Your Workforce, available from The Ark Group.